﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Drawing.Drawing2D;

namespace SimpleBomberman
{
    public class Wall : GameObject
    {
        #region Constructors

        public Wall() : base() { }
        public Wall(int x, int y, int length) : base(x, y, length) { }

        #endregion Constructors

        #region Protected Virual Methods

        public override void Draw(Graphics g) { }

        #endregion Protected Virtual Methods
    }
}
